Roblox Sets Ambitious Goal to Capture 10% of $180 Billion Gaming Content Market
In a bid to expand its presence in the gaming industry, Roblox has developed a plan aimed at attracting 10% of the total gaming content market, valued at a staggering $180 billion. Utilizing its platform, Roblox intends to create a more diverse and high-quality gaming experience that can attract both newcomers and seasoned players.
Continue readingRoblox Banned in Turkey Due to Children's Access to Virtual Sex Parties
In Turkey, Roblox, a popular gaming platform for creating virtual worlds, has been banned by the authorities. The primary reason for this decision is the concern over child safety, specifically regarding their access to content related to virtual sex parties. Many parents and child safety experts have expressed worry that children aged 7 to 16 may accidentally encounter inappropriate behavior, including participation in such events.
Continue reading